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Kinship and Kindness by Kara Jorgensen

Bennett Reynard needs one thing: to speak to the Rougarou about starting a union for shifters in New York City before the delegation arrives. When his dirigible finally lands in Louisiana, he finds the Rougarou is gone and in his stead is his handsome son, Theo, who seems to care for everyone but himself. Hoping he can still petition the Rougarou, Bennett stays only to find he is growing dangerously close to Theo Bisclavret. Theo Bisclavret thought he had finally come to terms with never being able to take his father’s place as the Rougarou, but with his father stuck in England and a delegation of werewolves arriving in town, Theo’s quiet life is thrown into chaos as he and his sister take over his duties. Assuming his father’s place has salted old wounds, but when a stranger arrives offering to help, Theo knows he can’t say no, even if Mr. Reynard makes him long for things he had sworn off years ago. As rivals arrive to challenge Theo for power and destroy the life Bennett has built, ...

Gauntlgrym by R. A. Salvatore (Legend of Drizzt, #20)

Gauntlgrym is a book of transition and morning. It’s the start of a new phase for Drizzt Do’Urden, fulfills Bruenor’s quest, and launches a new series in the Forgotten Realms. The combat remains excellent, and I’m excited for what’s next.

I’ve been reading about Drizzt for more than ten years, and while it’s hard to reach the phase of his long, long, life where old friends fall to age and battle, I’m very happy with this book. It has contemplation and mourning, but also sets up new things/people to care about and maybe life for as he moves on.

It is a prequel novel to a game, which I haven’t played (though I’ve played other Forgotten Realms games), and I think there’s enough here that anyone reading it because of the game will have things to like, and anyone reading it because they already read books about Drizzt will not be disappointed.

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